Move
←→Walk A/D too
SpaceJump W/↑ too · hold for higher
SCrouch / drop through
Fight
FPunch / shoot hold to charge a haymaker
ShiftBlock tap as a hit lands to parry
GDraw / holster the gun
Interact
EUse doors, shop, cars, board a ride
RRecruit / dismiss a guard
ZXCEmote wave / dance / hands‑up
EnterChat
Parkour no gear
FlipSprint, then launch off a ramp or jump · tap ↓ in the air to tuck a flip opposite of travel = backflip · hold ↓ to spin, release to land feet‑down (green glow = now)
↓Slide under a gap at a sprint
WallRun a wall, then jump to wall‑kick
Gear & rides
LMBGrapple aim & hold to swing · ↑/↓ reel
VCall a helicopter needs the pilot license · fly: W/S lift, A/D tilt, E land · E airborne bails out, grapple it, climb back in
E/JMotorcycle ride a street bike (E) or call your own (J) · ←→ throttle, ↑↓ lean for wheelies & air flips
BoardSkateboard (vendor) roll, then OLLIE: hold rear key → tap forward → release on the beat · ↑/↓ flip in the air, stomp ←+→ to catch
QSwap foot gear cycles blades → board → bare feet (owned only)
Commands
TBuild mode
MMute sound
/spawn/setspawn here · /clearspawn reset city & world kept separate